Design a Neo-Pop Roller Disco App Mockup

Build a neo-pop app mockup in Lopsy, with a smiling-flower wallpaper, a glossy lobster mascot with a mirror ball, two phone screens and a tilted phone group.

  • Advanced
  • 180 min
  • 30 steps

Published

The finished Disco Lobster app mockup on a bubblegum-pink wallpaper of pastel smiling rainbow flowers. On the left, DISCO in cream and LOBSTER in red are set in chunky rounded capitals with thick black outlines and a hard shadow. Below them, a glossy red cartoon lobster with big googly eyes and a wide grin stands on two white roller skates with yellow wheels, raising both claws and gripping a curved mirror-ball disco ball in its right claw. Concentric sky blue, yellow, orange and mint rings sit behind it like a halo, and a hard plum shadow sits behind the whole character. In the centre, an upright black phone shows a cream home screen headed Tonight, with a magenta ROLLER DISCO card covered in yellow halftone dots and a small disco ball, filter chips, Glitter Skate and Lobster Rolls cards with prices, and a dark tab bar. On the right, a second phone tilted six degrees shows a sky-blue Rent Skates screen with a big white roller skate, a cream sheet with a grid of shoe sizes with 9 selected in magenta, wheel colour swatches and a magenta BOOK · $12 button. A yellow starburst sticker reading BOOK IN 3 TAPS! is tilted at the bottom between the halo and the phones.

Neo-pop takes 1960s Pop Art and turns it up. Takashi Murakami's superflat paintings repeat flat, smiling flowers until they become a field. Jeff Koons makes balloon animals look like they're cast in mirror-polished steel. Both use the same visual language as toys, packaging and apps: flat saturated colour, thick black outlines and a shine that looks good enough to lick.

In this tutorial you'll use that language to present an imaginary app called Disco Lobster, for a roller rink with a lobster shack. The board has three parts on an 1800 × 1200 canvas:

  • The stage: a wallpaper of smiling rainbow flowers made with Define Pattern and Fill with Pattern, behind concentric halo rings drawn with the Shape tool.
  • The mascot: a glossy red lobster on roller skates, built from selections, fat brush lines and layer effects. It holds a mirror ball made with Pixelate, a Pencil grid and Liquify's Bloat, and it sits on a hard sticker shadow made with Copy Merged.
  • Two phone screens: a home screen with a Halftone hero card, and a skate-rental screen with a size picker that's grouped and tilted with one rotation.

Along the way you'll use the Shape tool's click-to-size dialog for exact UI pieces, the Magic Wand to fill letter holes, Select → Inverse to clip a panel, Merge Down, copying and scaling pixels between layers, ruler guides and the grid. The fonts are Bagel Fat One for display type, Fredoka for UI text and DM Sans for small print.

The palette is candy-bright, held together by one dark ink:

  • Bubblegum
  • ink
  • plum shadow
  • Petals
  • Flower face
  • blush
  • Lobster
  • belly
  • shell shade
  • title red
  • Mirror ball
  • Cream
  • muted text
  • bun
  1. Draw a smiling superflat flower

    Create an 1800 × 1200 document. Select Background, set the foreground to bubblegum and fill it.

    Rename Layer 1 to Flower Tile. You'll draw one flower in a 220 × 220 px square in the top-left corner, centred on 110, 110.

    1. Petals. Each petal is an oval about 80 px long and 54 px wide, with its middle 54 px out from the centre, pointing outwards. Start with the top petal. Use the Lasso to trace a slightly fatter oval and fill it with ink. Choose Select → Shrink… by 5 and fill again with the petal colour, which leaves a 5 px ink rim. Work round clockwise in 45° steps: yellow, orange, magenta, lilac, sky blue, mint, white and pale yellow (the petal colours in the palette). Each new petal overlaps the one before it, so the outlines stack like paper.
    2. Face. Use the Elliptical Marquee with Shift to draw a 92 px circle on the centre and fill it with ink. Shrink by 6 and fill with .
    3. Features. The eyes are two small ink ovals about 12 × 18 px, either side of the centre and a little above it. For the grin, lasso a half circle about 44 px wide just below the centre and fill it with ink. Put a magenta oval in the bottom of it for a tongue. Add two pink ovals for cheeks, and click once in each eye with a 5 px white Brush for a glint.

    Drag a Rectangular Marquee from the top-left corner to 220, 220 and choose Edit → Define Pattern. Then deselect and delete the Flower Tile layer. The pattern stays defined.

    A single smiling flower in the top-left corner of a pink canvas, with eight rainbow petals outlined in dark ink, a pale yellow face with two eyes, rosy cheeks and an open grinning mouth, and a square marquee around it
  2. Fill a layer with the pattern

    Click New Group in the Layers panel and name it Backdrop. Add a layer inside it called Flower Field, then choose Edit → Fill with Pattern…. Your flower is already selected. Set Row Stagger to 50%, so each row shifts half a tile like bricks, and Horizontal Offset to 25%. Click Apply.

    The Pattern Fill dialog over a dimmed canvas, showing the flower tile thumbnail selected, Row Stagger at 50% and Horizontal Offset at 25%
  3. Knock the wallpaper back

    At full strength the flowers would shout over everything, so set Flower Field to 45% opacity. The pink shows through and the field turns into wallpaper.

    The pink canvas covered edge to edge in staggered rows of smiling flowers, softened to a pastel by lowering the layer opacity
  4. Stack the halo rings

    Add a layer called Halo Rings above the field. Pick the Shape tool, set Shape to Ellipse, and click the Stroke swatch to add an ink stroke with a Width of 10.

    A click without dragging opens the Shape Size dialog, which makes a shape of an exact size centred on the click. Click at 450, 760 four times, working from the largest circle to the smallest and changing the fill colour each time:

    • 1300 × 1300 in sky blue
    • 1080 × 1080 in yellow
    • 860 × 860 in orange
    • 640 × 640 in mint
    Four concentric circles in sky blue, yellow, orange and mint, each outlined in dark ink, filling the left half of the canvas over the flower wallpaper
  5. Start the lobster with antennae

    Collapse Backdrop, click its row, and click New Group. Name the new group Mascot. All of the character's layers go inside it, each one above the last. The lobster stands on the vertical line through 450.

    • Floor Shadow. On a layer called Floor Shadow, draw an elliptical marquee about 350 × 40 centred on 450, 1110 and fill it with ink. Deselect, run Filter → Gaussian Blur… at 6, set the layer to Multiply and lower it to 45%.
    • Antennae. On a layer called Antennae, pick the Brush with ink, Size 13 and Hardness 100 in the options bar. Drag one long S-curve from 430, 725 up and out to 220, 470, and another from 470, 725 to 515, 405. Add a 26 px ink circle at each tip.
    Two long curving black antennae with round bobble tips rising out of the mint circle, over a small blurred oval shadow at the bottom of the rings
  6. Shade and pixelate a mirror ball

    Add a layer called Disco Ball and draw a 172 px circle selection centred on 658, 543. Keep it selected for the whole of this section.

    1. Shading. Pick the Gradient tool, set it to Radial, and open Advanced… to set four stops: white , lavender at 35%, violet at 75% and deep indigo at the end. Drag from just above and left of the centre to past the lower-right edge.
    2. Reflections. Switch to the Brush at Size 54 and Hardness 30. Click a couple of soft dabs each of pink, sky blue, yellow and mint around the lower half and the right edge.
    3. Facets. Run Filter → Pixelate… with a Block Size of 16. The selection keeps the tiles inside the circle.
    A small circular selection in the upper right of the mint circle, filled with a white-to-violet radial gradient and soft pink, blue, yellow and mint blobs
  7. Rule the grout

    The ball is still selected. Pick the Pencil, Size 2, in deep indigo . On each vertical seam between two columns of tiles, click just above the circle and Shift-click just below it to draw a straight line. Then do the same on each horizontal seam between rows. The selection clips the lines to the ball, so they can overshoot.

    The ball turned into a grid of square tiles separated by thin dark grout lines, with the circular selection still active
  8. Bulge the tiles with Liquify

    A flat grid still reads as a checked disc, so round the ball off in two moves:

    1. Shine. With the ball still selected, add a layer called Ball Shine. Open the gradient's Advanced… editor and set three stops: white, mid grey at 45% and black. Drag a radial gradient from the upper left of the ball to past its lower-right edge. Set the layer to Overlay at 80%, then choose Layer → Merge Down to bake it into Disco Ball. Deselect.
    2. Curvature. Open Filter → Liquify…. Set Mode to Bloat, Brush Size to 180 and Pressure to 60%. Click four times in the middle of the ball. Each click magnifies the centre a little more, and the tiles curve like a globe. Click Apply, then give the layer an ink Stroke of 8.
    The Liquify panel open with Mode set to Bloat, and the grid of tiles on the mirror ball bulging outward so the lines curve like a globe
  9. Add arms, legs and notched claws

    • Limbs. On a layer called Limbs, use the Brush in lobster red at Size 36. Click and Shift-click a straight line for each limb: one arm from 365, 800 up to 275, 684, the other from 540, 848 up to 647, 692, and two short legs, from 409, 971 down to 394, 1044 and from 491, 971 down to 507, 1044. The body will cover the inner ends. Add a Stroke of 8.
    • Claws. On a layer called Claws, lasso two big ovals about 134 × 170 px around 233, 671 and 659, 659, each tilted about 20° outwards, and fill them red. Then lasso a narrow V from the middle of each claw up through its top edge and press Delete. That notch turns a mitten into a pincer.
    • Give Claws a Stroke of 8 and an Inner Glow in shell shade , Size 28 and Opacity 70. The dark glow inside the edge makes the claws look inflated.
    Two red claw shapes with a V notch cut out of the top of each, and four red limbs drawn as fat lines, with a lasso selection around the notch on the right claw
  10. Shape the body and belly

    • Body. On a layer called Body, fill an ellipse about 230 × 295 centred on 450, 848 with red. Give it a Stroke of 8 and an Inner Glow of at Size 55, 70%.
    • Belly. On a layer called Belly, fill a 161 × 134 ellipse centred on 450, 907 with coral . With a 6 px ink brush, drag three gently smiling arcs across it for the shell segments.
    The red oval body of the lobster between the arms, with a dark inner shade around its edge and a coral belly plate crossed by three curved shell lines
  11. Give it eyes and a big grin

    1. Eye Stalks. On a layer called Eye Stalks, draw two short red lines with a 17 px brush from the top of the body up to about 397, 626 and 503, 626. Add a Stroke of 7.
    2. Eyes. On a layer called Eyes, fill an 89 px white circle centred on each stalk tip. Add a Stroke of 8.
    3. Pupils. On a layer called Pupils, fill a 43 px ink circle in each eye, shifted to the right and down, so the lobster looks across at the phones. Add a 16 px white glint at the top right of each pupil and a 6 px brush dot at the bottom left.
    4. Grin. On a layer called Face, lasso a half circle about 105 px wide and 48 px deep just above the belly and fill it with ink. Add a 72 × 11 white strip along its top edge for teeth, and a magenta tongue at the bottom. Add pink cheeks either side.
    The lobster with two large googly eyes on short red stalks looking to the right, rosy cheeks and a wide open grin with a white tooth strip and a magenta tongue
  12. Add balloon gloss

    Koons-style gloss comes from a few sharp white reflections, not soft airbrushing. On a layer called Gloss, lasso a thin crescent along the left flank of the body, inside the outline, and fill it with white. Lasso a small white oval on each claw, away from the notch so the highlight stays inside the shape. Set the layer to 85%.

    The lobster with a white curved highlight down the left side of its body and a small white oval highlight on each claw
  13. Put it on roller skates

    On a layer called Skates, use the Shape tool's Rectangle with a white Fill and a 7 px ink Stroke. The Shape tool keeps its own fill and stroke colours, set with the two swatches in its options bar, not the foreground colour. Each skate is built from back to front:

    1. Cuff. A 52 × 44 rectangle with Corner Radius 16, at the bottom of each leg, around 375, 1030 and 509, 1030.
    2. Boot. A 104 × 52 rectangle, radius 22, about 30 px lower, so it overlaps the bottom of the cuff.
    3. Stripe. Marquee a 92 × 9 band across the middle of each boot and fill it with magenta.
    4. Wheels. Switch to Ellipse with a yellow fill and a 6 px ink stroke. Click-create two 34 px wheels under each boot.
    5. Toe stop. Add an 18 px pink circle at the front of each boot.

    Leave a clear gap between the two boots so they read as a pair, not one long six-wheeled skate.

    The lobster standing on two separate white roller skates with magenta stripes, yellow wheels and pink toe stops
  14. Scatter sparkles

    Finish the character with a Sparkles layer. Lasso four-pointed stars with concave sides and fill them white. Put a large one at the top right of the ball, two small ones nearby, and one on the ball's upper-left facets as a specular glint. Add a Stroke of 4.

    The finished lobster mascot with four white sparkles around the mirror ball, each with a thin ink outline
  15. Copy the mascot merged

    Layer effects don't work on groups, so make the shadow from pixels:

    1. Hide Backdrop and Background with their eye icons. Expand Mascot and hide Floor Shadow too, then collapse it again. Only the lobster is visible.
    2. Click the Mascot group, press Cmd+A, and choose Edit → Copy Merged. Deselect, then show the three layers again.
    3. Click the Backdrop row and press Cmd+V. The copy pastes in place as a new layer between Backdrop and Mascot. Lopsy also selects the shape of the pasted pixels, so a fill will colour just the silhouette.
    4. Rename it Mascot Shadow, set the foreground to plum and fill. Deselect.
    The mascot alone on a transparent checkerboard, with the backdrop group, background and floor shadow hidden, ready for Copy Merged
  16. Offset the hard shadow

    With the Move tool, press Shift+Right once and Right four times, then the same with Down, to offset the silhouette 14 px down and to the right. A hard, unblurred shadow is the neo-pop way to lift a flat shape off the page.

    The lobster sitting on a solid plum silhouette offset down and to the right, like a die-cut sticker lifted off the rings
  17. Set the DISCO LOBSTER title

    Collapse Mascot, click its row, and make a new group called Wordmark. Add a layer inside it called Counters. It sits under the type and will fill the holes in the letters.

    Pick the Text tool and choose Bagel Fat One at 156 px. Type LOBSTER in title red . Then click the Wordmark row (so the next settings don't restyle LOBSTER), click higher up the canvas and type DISCO in cream . Give both an ink Stroke of 8 and a Drop Shadow in ink with Offset X and Y of 10, Blur 1, Spread 0 and Opacity 100. Move DISCO so its top-left corner sits at 64, 40, and put LOBSTER 8 px below it, lined up on the left.

    The wallpaper shows through the holes in the letters (the counters), so plug them:

    1. Select the DISCO layer and pick the Magic Wand with Contiguous on. Click inside the D, then Shift-click inside the O.
    2. Choose Select → Grow… by 4 so the fill will tuck under the letter edges.
    3. Select the Counters layer, fill with cream and deselect.
    4. Select the LOBSTER layer. With the wand, click inside the O, then Shift-click both holes of the B and the hole of the R.
    DISCO in cream and LOBSTER in red in heavy rounded capitals at the top left. DISCO's letter holes are already filled with cream, and marching ants surround the holes in the O, the B and the R of LOBSTER
  18. Plug the letter counters

    With LOBSTER's four counters selected, Grow the selection by 4, select Counters, fill with title red and deselect. The letters now read as solid stickers, and nothing peeks through them.

    The finished wordmark with solid letter counters, sitting above the halo rings and the lobster
  19. Build the home-screen phone

    Collapse Wordmark, click its row, and make a group called Phone A. Click the top ruler at 948 and 1272 to drop two vertical guides. They mark the left and right content margins of the screen. Every piece below is a click-created Rectangle from the Shape tool, centred on the click. Click the Stroke swatch and choose Remove stroke for now, because the phone parts have no outline.

    1. Body A. On a layer called Body A: ink, Corner Radius 60, 400 × 820, at 1110, 600. Add the side buttons as 8 px wide rectangles in on both edges. Give the layer a Drop Shadow in plum with offsets of 12, Blur 1 and Opacity 100.
    2. Screen A. On a layer called Screen A: cream, Corner Radius 46, 372 × 792, at the same centre.
    3. Status A. On a layer called Status A: a 112 × 32 ink pill (radius 16) at 1110, 232 for the dynamic island, four tiny signal bars, and a battery made from an outline-only rectangle with a small filled one inside it.
    A black phone with rounded corners and a cream screen standing to the right of the halo, with a dynamic island, signal bars and battery icon, and two cyan guides marking the screen's content margins
  20. Print Ben-Day dots on the hero card

    1. On a layer called Hero Card, click-create a 324 × 250 rectangle with Corner Radius 28 at 1110, 470, filled magenta with a 4 px ink stroke.
    2. Add a layer called Hero Dots. Cmd-click the Hero Card thumbnail to select the card, and Shrink the selection by 6 to keep the dots inside the outline.
    3. Set the gradient to Linear and, in Advanced…, to a plain black-to-white ramp. Drag it from the card's top-right corner to its bottom-left corner.
    4. Run Filter → Halftone… with Dot Size 16, Angle 45 and Softness 0.5. Each dot takes the tone under it and grows with how dark that tone is, so the dots are big and black at the top right and shrink to small grey specks at the bottom left.
    5. Deselect, add a yellow Color Overlay to turn the black dots yellow, and set the layer to 85%.
    A magenta card with rounded corners near the top of the phone screen, still selected, covered in grey-to-black halftone dots that are biggest at the top right and shrink towards the bottom left, before the yellow colour overlay is added
  21. Reuse the mirror ball

    Expand Mascot, select Disco Ball, Cmd-click its thumbnail and press Cmd+C. Collapse Mascot, click Hero Dots and press Cmd+V. The copy lands on top of the original with the Move tool active. Rename it Card Ball. Hold Cmd and drag the bottom-right corner handle inwards until the ball is about 90 px across, then press Cmd+D to commit. Drag it into the card's top-right corner, about 16 px in from each edge, and give it a 4 px Stroke. The copy doesn't bring the original's effects with it, so you need to add the stroke again.

    The pasted copy of the mirror ball over the lobster, with the Move tool's transform box being dragged inwards from its bottom-right corner to shrink it
  22. Add chips, cards and a tab bar

    Keep to the guides for the left and right edges, and use the Shape tool for every piece:

    • Chips: on a layer called Chips, a row of 38 px tall pills (radius 19) centred on y 632, starting at the left guide. The first is a 56 px wide ink pill with no stroke. Then add white pills 80, 86 and 76 px wide with a 2 px ink stroke, leaving 8 px gaps.
    • List Cards: on a layer called List Cards, two white 324 × 88 rectangles, radius 20, with a 3 px stroke, centred at y 724 and y 826. Give the layer an ink Drop Shadow with offsets of 5, Blur 1 and Opacity 100.
    • Thumbs: on a layer called Thumbs, a 64 × 64 square with radius 16 and a 2 px stroke centred at x 998 on each card, in lilac and yellow.
    • Thumb Icons: on a layer called Thumb Icons, lasso a white four-point sparkle for the skate party. For the lobster roll, stack a mint oval (lettuce), a coral mound with two red chunks, and a 54 × 20 bun-coloured rounded bar in front. Add a 2 px Stroke.
    • Nav A: on a layer called Nav A, with no stroke, a 324 × 62 ink pill at y 934, a 96 × 44 yellow pill on its left end, and a 120 × 5 home indicator near the bottom of the screen.
    • Info Pill: on a layer called Info Pill, a 200 × 32 ink pill with no stroke at 1056, 565, at 85% opacity. It gives the event line a calm plate on top of the dots.
    • Avatar: on a layer called Avatar, switch to Ellipse and make a 50 px sky-blue circle with a 3 px stroke at 1246, 300.
    The phone screen with filter chips, two white list cards with hard shadows and coloured thumbnails, a dark pill behind the event line, a blue avatar circle, and a dark tab bar with a yellow Home pill
  23. Type the home screen

    Click the Phone A group row before each new piece of text, so the Text options don't restyle the last text layer. Work from the bottom of the screen up, so each click lands in empty space rather than inside an existing line.

    • Tab bar: Home in Fredoka SemiBold 16, ink, Align Center on the yellow pill. Then ♪, ♥ and ★ in cream at 24 px, spaced along the bar.
    • Cards: the title in Fredoka SemiBold 21, the time below it in DM Sans Medium 15 in muted purple , and the price in Fredoka Bold 24 magenta with Align Right, lined up on the right guide. The cards read Glitter Skate, 7:00 PM · Rink A, $8 and Lobster Rolls, 8:30 PM · Patio, $14.
    • Chips: Fredoka Medium 16, centred: All in cream, then Skate, Snacks and Music in ink.
    • Hero card: Fri · 9 PM · DJ Clawdia in Fredoka SemiBold 18 cream, centred on the dark pill. Above it, DISCO in yellow and ROLLER in cream, both Bagel Fat One 52 with a 5 px ink Stroke.
    • Header: Tonight in Fredoka Bold 44, Hey, skater! above it in Fredoka Medium 19 muted purple, S centred in the avatar, and 9:41 in DM Sans Bold 17.

    Finally, collapse Phone A, select the group and, with the Move tool, press Shift+Left twice. The whole phone slides 20 px left as one piece, which opens up a gap for the second phone.

    The finished home screen: 9:41 and status icons, Hey skater! above a big Tonight heading, ROLLER DISCO on the dotted card with the event line on its dark pill, chips labelled All, Skate, Snacks and Music, Glitter Skate and Lobster Rolls cards with times and magenta prices, and Home with music, heart and star icons in the tab bar
  24. Build the skate-rental phone

    Collapse Phone A, click the Wordmark row and make a new group called Phone B. Because it sits below Phone A in the stack, the first phone overlaps it. Build it at 1560, 650 the same way as Phone A: a body with a 12 px plum drop shadow, a sky-blue screen, the status bar, and two 44 px cream circles with 2 px strokes for the back and favourite buttons.

    The hero is a big skate made from the same parts as the mascot's, at about twice the size, on a layer called Big Skate. It faces right, so the toe stop is on the right and the tall shaft is at the heel on the left. That shaft is what makes it read as a boot rather than a car:

    • A 118 × 156 shaft with radius 34, centred on 1498, 450.
    • A 229 × 114 foot with radius 48, centred on 1548, 516. Both are white with 8 px ink strokes.
    • A 202 × 20 magenta stripe across the middle of the foot.
    • Two 75 px yellow wheels with 7 px strokes, at 1493, 597 and 1603, 597, with 24 px white hubs.
    • A 40 px pink toe stop at 1656, 566.

    Draw the laces as small ink crosses with a 5 px brush. On a layer called Hero Sparkles, scatter a few white sparkles in the empty corners, clear of the skate, and give them a 3 px Stroke.

    A second phone with a sky-blue screen to the right of the first, showing back and heart buttons, and a big white high-top roller skate with laces, a magenta stripe, yellow wheels and a pink toe stop surrounded by small sparkles
  25. Clip a bottom sheet to the screen

    Next, add a bottom sheet, clipped to the screen:

    1. On a layer called Sheet, click-create a 372 × 470 cream rectangle with radius 36, centred about 225 px below the middle of the phone. Its bottom hangs past the screen.
    2. Cmd-click the Screen B thumbnail, select Sheet, and choose Select → Inverse. Now everything outside the screen is selected.
    3. Press Delete to trim the sheet to the screen's rounded corners, then deselect. Add a small 48 × 5 grab handle in pale lilac at the top of the sheet, on the same layer.
    A tall cream panel covering the lower half of the blue screen and hanging off its rounded bottom corners, with marching ants around everything outside the screen
  26. Add the size picker and button

    Fill the sheet with controls, leaving at least 20 px between rows:

    • Sizes: on a layer called Sizes, eight 52 px white circles with 2 px strokes in two rows of four, 87 px apart, with 22 px between the rows. Fill size 9 with magenta.
    • Wheel Swatches: on a layer called Wheel Swatches, five 40 px circles 54 px apart in yellow, magenta, mint, sky blue and lilac. Draw a 54 px outline-only ring around the yellow one to show it's selected.
    • CTA: on a layer called CTA, a 312 × 58 magenta pill with a 3 px stroke and a 5 px hard ink shadow. It's the same width as the size grid, so the edges line up.

    For the type, use Fredoka SemiBold 20 for Pick your size and Wheel color, with US sizes in DM Sans muted purple on the right. Centre each size number in its circle in Fredoka SemiBold 21, cream on the selected one. Set BOOK · $12 in Bagel Fat One 26 in cream, centred on the button, and Rent Skates in Fredoka Bold 26 at the top. Add a ‹ and a magenta ♥ in the two round buttons.

    The flat rental screen: Rent Skates heading, the skate, Pick your size with a grid of eight shoe-size circles where 9 is filled magenta, Wheel color with five swatches and a ring around yellow, and a magenta BOOK · $12 button
  27. Tilt the phone as one group

    Collapse Phone B and click its row. With the Move tool, the transform box wraps the whole group. Hover just outside the top-right corner until the cursor turns into the rotate arrow, then drag clockwise about 6°. Press Cmd+D to commit. The body, screen, shapes and live text all turn together, and the text stays editable.

    The rental phone's group selected with the Move tool, its transform box being dragged round from the top-right rotate handle so the whole phone and its text tilt clockwise
  28. Draw a starburst badge

    Collapse the phone groups, click Phone A and make a group called Badge on top. Turn on View → Show Grid to help you space the points evenly.

    On a layer called Starburst, drag the Lasso round in a zig-zag centred on 745, 1010. Go out to a point about 112 px from the centre and back in to about 94 px, twenty times, and close the loop. It doesn't have to be perfect, because the thick outline hides small wobbles. Fill it with yellow. Turn the grid off. Then give the layer an ink Stroke of 8 and a plum Drop Shadow with offsets of 9, Blur 1 and Opacity 100.

    Set TAPS!, IN 3 and BOOK in Bagel Fat One 36 in ink, with Align Center on the star's centre line. Do the bottom line first so each new click lands in clear space, and click the Badge row before each one.

    The View menu's grid shown over the canvas while a yellow twenty-point starburst sits at the bottom between the halo and the phones
  29. Tilt the badge

    Collapse Badge, select the group, and rotate it about 12° counter-clockwise with the corner handle, like you did with the phone. Press Cmd+D to commit. Keep the starburst at least 20 px clear of the phone's bezel. Near-misses look like mistakes.

    The Badge group selected with the Move tool and rotated counter-clockwise, so the starburst and its three lines of type tilt together like a slapped-on sticker
  30. Finish and export

    Turn off View → Show Guides, choose View → Fit to Screen, and look over the board as a whole. The hierarchy should run title, then mascot, then phones, with the softened wallpaper staying behind everything. Choose File → Quick Export PNG for the final image, and File → Save Project to keep the layered file.

    For more UI mockups, try the grunge record store app or the technical illustration landing page.

    Lopsy at fit-to-screen zoom with guides hidden, showing the whole Disco Lobster board and the Layers panel listing the Badge, Phone A, Phone B, Wordmark and Mascot groups, the Mascot Shadow layer and the Backdrop group